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Resident Evil 7 Demo: Extended Gameplay

(Image by Tim Bowman/Quarter Disorder)

(Image by Tim Bowman/Quarter Disorder)

Watch the new demo for the next Resident Evil that takes the series back to its horror roots.

Resident Evil 7 biohazard was announced at E3 this week, which is the next game in Capcom’s survival horror franchise going in a whole new direction. The game’s scheduled release date is Jan. 24 for the PlayStation 4, Xbox One and PC. Resident Evil 7 will also fully supported with PlayStation VR.

Resident Evil 7 Teaser: Beginning Hour is the first hands-on look of the new game’s style. The demo is currently exclusive to download on the PS4 for PlayStation Plus subscribers.

The demo is set in an abandoned house. The game is running on Capcom’s new “RE Engine” that the company developed internally. The gameplay perspective has been changed to entirely first-person instead of the third-person mode in all the previous main Resident Evil titles.

The demo has multiple paths, endings and plenty of mysteries.

The content of the demo won’t be part of the final game, Capcom confirmed. As its name suggests, the demo is just a showing of the new design for Resident Evil but isn’t included in the real game. It’s designed to set the tone for what Resident Evil 7 will be.

Watch Tim play the Resident Evil 7 demo:

Resident Evil 7 won’t be a reboot and is still set within same universe as previous games. It’s a sequel following the events of Resident Evil 6 (2012), although the franchise’s classic characters won’t be in the new game. The main characters will be a new cast of normal people without superhuman abilities, like Leon Kennedy, Chris Redfield and Albert Wesker eventually became in the later games.

The changes in the gameplay style and design are meant to separate Resident Evil 7 from all the earlier games. The development team is taking the first Resident Evil as a heavy inspiration for its sense of mystery and ways of discovering the story. Resident Evil 7 can be played entirely in PlayStation VR but its development didn’t start as a virtual reality game.

Masachika Kawata, who produced Resident Evil: Revelations (2012), is the new game’s producer. Koushi Nakanishi is the game’s director, who also directed Revelations. Jun Takeuchi, the producer on Resident Evil 5 (2009) who now leads Capcom’s Division 1 development team in Japan, is also involved with the game’s direction. There are close to 120 people developing Resident Evil 7, Kawata told Polygon.

The game was always intended to be played from the first-person perspective, according to Capcom. Resident Evil 7 is removing most of the action elements from Resident Evil 5 and the sixth game, instead going back to the horror genre. Kawata also confirmed in a Capcom stream that there won’t be any quick-time events in Resident Evil 7. There will be fewer but more impactful enemy encounters, with a possible new threat instead of zombies. The full game is confirmed to have the classic herbs to recover health, one of the aspects the team is using to maintain some of the franchise’s core familiarity.

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