Doom Campaign: Extended Gameplay

(Image by Tim Bowman/Quarter Disorder)
Doom makes a big comeback with a campaign mode that’s one of the best surprises of the year.
The rebooted Doom released Friday for the PlayStation 4, Xbox One and PC. Developed by id Software and published by Bethesda Softworks, it’s the first new game in the first-person shooter franchise since Doom 3 in August 2004 and its expansion, Doom 3: Resurrection of Evil in April 2005.
The single-player story mode takes place on Mars where the Union Aerospace Corporation facility is taken over by a demonic invasion from hell. The player takes the role of the Doom Marine, who puts on the what the game calls the “Praetor Suit” after breaking free from imprisonment. Most of the workers at the UAC are either dead or were transformed into different demons. The Doom Marine must find the causes of the invasion and seal the gates of hell.
Doom’s campaign features a return to the franchise’s classic gameplay style with fast-paced, tight movements and rapid shooting with weapons like the shotgun. Quick melee attacks called Glory Kills violently destroy enemies after they’re weakened, which gives extra health restoration. Every gun has a limited ammo capacity, which forces the player to keep on the move and rotate their arsenal. Each weapon can also be upgraded to improve its special attacks.
The game’s online multiplayer went through a few beta tests before release, which is in a different style compared to the story mode. The multiplayer is also co-developed by Certain Affinity and not solely by id Software. Certain Affinity also worked on the multiplayer for games like Halo 4 (2012) and Call of Duty: Ghosts (2013). There’s also a feature in the new Doom called SnapMap, where players can create and edit their own levels for multiplayer and share them with the community.
Watch Tim take a trip to hell in Doom on PS4:
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